Thursday, November 12, 2009

Attach nodes to bones

Now you can attach objects to the bones and they will be updated automatically.


The terrain is now divided to smaller sections and the ray picking speed is very good now.
I also write a simple shader that represent the water effect that color the terrain depend on height.
You can see the terrain AABB in the picture that get updated during the edit.

2 comments:

sajad said...

Hi Akbar

That's great! It's seems to you increase the speed of hands on keyboard!

Well We Wait

Akbar said...

Yes I work full time on engine these days and each day 10 hour.